Design essays and applied research
Writing
Research translated into interface decisions for agentic systems.
Constraint, Capacity, and Self-Maintaining Agency
A working paper on how rules for finite memory shape later action, and what a system must prove before memory governance can justify more autonomy.
From Turn to Time
A design synthesis on the controls continuous AI needs before heard speech can become memory or action.
The Future of the Interface
Project Solara and generative UI research point toward interfaces that move with the task while task state and authority remain inspectable across devices.
Memory Is the Constraint
Anthropic, Nested Learning, and Memory-R1 each use a different memory mechanism. Their differences expose who decides what persists and who can change it.
The Supervisor's Trap
Human-factors research shows how reliable automation can reduce a supervisor's readiness. A small reference model tests an interface response.
The Access Gate
A design proposal for using Gurnee and colleagues' workspace result as evidence before an agent takes consequential action.
Adaptive Density
A high-level UI paradigm in which visual density reflects how settled the system's current interpretation is.
The Decision Fabric
A command-interface proposal for sharing assessment across a contested network while keeping consequential action under human authority.